Friday, 25 October 2013

Open Russian Championship'13 - Game 5 - Grey Knights


Ok, let's finish it. The last game... Anti-match-up... Grey Knights...

PRIMARY DETACHMENT : Grey Knights

HQ1 : Grey Knight Grand Master; Psycannon; 3 Servo-Skulls; Psychotroke Grenades; Rad Grenades [265] - Warlord
HQ2 : Inquisitor Coteaz [100]

Elite1 : 5 Purifiers; 2 Incinerators; Transport1 [120]
Elite2 : Vindicare Assassin [145]

Troop1 : 5 Crusaders; 7 Death Cult Assassins [180]
Troop2 : 4 Warrior Acolytes [16]
Troop3 : 4 Warrior Acolytes [16]

FA1 : Stormraven Gunship; TL Lascannons; TL Multi-Melta [205]
FA2 : Stormraven Gunship; TL Lascannons; TL Multi-Melta [205]
FA3 : 5 Grey Knight Interceptors; Incinerator [150]

HS1 : Dreadnought; 2 TL Autocannons; Psybolt Ammunition; Searchlight [136]
HS2 : Nemesis Dreadknight; Heavy Incinerator [160]
HS3 : Land Raider Crusader; Psybolt Ammunition; Searchlight [261]

Transport1 : Rhino; Searchlight [41]

TOTAL [2000]




Emperor's Will + Purge the Alien; Hammer and anvil.

I got the Forewarning and few other Psychic Powers... Opponent's Tactics was the scoring for Interceptors and Dreadknight.

I Deployed the Wyches Venoms and Death Star. Opponent's forces were hidden behind the large LoS-blocker. Assassin went to outflank.

The plan was to advance to opponent's Deployment Zone and push the Death Star close to the opponent's table edge to try to avoid the Mindstrike Missiles.

But, Coteaz support helped my opponent to sieze the Initiative.

His 1st turn did nothing, he just moved a little bit, not leaving the LoS-blocker area.

My turn was an advance forward, nothing interesting too. Oh... No. There war the result 3 on the Storm, that I re-rolled for a 4, meaning -1 to Inv Saves T_T And I've left the Portalglyph in front of the merker.

And the reserves did arrive - the Storm Ravens and Dreadnight. Every one of them slayed a single Herald...


And the Purifiers also killed 1 Screamer. He also puinished single Venom with the Dread.

My turn and Plaguebearers arrived with the Trueborn and Bomber. Combined shooting left the Dreadknight in a single wound. Bomber exploded the LR (Gae Bolg!). Screamers punished them in melee, also destroying Rhino's 1 HP, previously devided with the Heralds.

Oh, the Storm. 2 and then rolled 4 - -1 Inv Save again T_T

3rd turn and Vindicare arrived, sending Trueborn Venom to hell.


My turn and Kairos Arrived with the Horrors. Combined shooting to Vindicare and Dreadknight killed the Assassin and did nothing to the Gundam. Bomber did'nt kill the Dread... Heralds and screamer's Swooping attacks almost destroyed the HQ and Assassin squad from the LR... Oh, and the Storm. It killed one Raven, yey! Thank you, Slaanesh!


Opponents turn brought the destruction of Screamers, Horrors, Last Venom and Heralds...

My 4th turn - birth of Daemonettes from the Portal! They surrounded the Marker with Plaguebearers to not allow the Interceptors to hold it. Shooting was able to bring down the Dreadknight.

Turn number 5 - Interceptors trying to capture my marker. After death of few Daemonettes, they do this with a run.

My turn... I just killed the Interceptors.

And the game stopped.

We both had 3 pts for the Markers and he had 4 difference from KP. He also got First Blood - he got 5 points more then me. VP difference was minimum.

7 - 13

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