Showing posts with label Orks. Show all posts
Showing posts with label Orks. Show all posts

Wednesday, 3 December 2014

Winter Kill 2014 - Game 4 - Orks + Waaagh! Ghazkhull


My opponent, known as Whisper... There he is.


ORK HORDE DETACHMENT

HQ1 : Warboss; Mega Armour [100]
HQ2 : Warboss; 'Eavy Armour; Power Klaw [89]
HQ3 : Painboy [50]

Elite1 : 9 Nobz; Waagh! banner; 'Eavy Armour; 5 Power Claws; Transport1 [257]

Troop1 : 30 Boyz; Shootas; 3 Big Shootas; Boss Nob; Power Claw [255]
Troop2 : 30 Boyz; Shootas; 3 Big Shootas; Boss Nob; Power Claw [255]
Troop3 : 17 Boyz; 'Eavy Armour; Nob Boss; Power Claw [205]

FA1 : 3 Deffkoptas [90]

HS1 : Battle Wagon; Big Shootas (x3) [125]
HS2 : 15 Lootas [140]
HS3 : 15 Lootas [140]

Transport1 : Battle Wagon; Big Shootas (x3) [125]

ALLIED DETACHMENT : Waagh! Ghazkhull

HQ1 : Big Mek; Mega Force Field [110]

Troop1 : 20 Boyz; Nob Boss; Power Klaw [60]

HS1 : 3 Killa Kans [150]

TOTAL [2246]

Emperor's Will, classical Deployment. Both markers were on the right side from me. Ork were to go first and deployed on the right flank, excepting for Wagon with 17 Boyz and 'Eavy Boss.

I deployed only the Deathstar on the left flank, keeping Obliterators and Cultists with all Heroes in outflank. And I had no Forewarning.

Turn 1

Big Shootas killed one Screamer. I did nothing.

Turn 2

The Boyz disembarked and tried to charge the Star with Waaagh!.. But failed.

Reserves - single Obliterators that killed 7 Lootaz - poor enough... And Rhino, drived close to Deathstar. The Deathstar, succesfully rolling a Grimoire on themselves, charged the Orks. 8 saves for Instant Death and 6 2s... Cancer. Deathstar died on Daemonic Instability.



Turn 3

Shooting and Killa Kans killed Obli, Rhino was broke.

Single Horrors arrived, near Rhino.

Turn 4

Orks moved forward, some of my survivors died.

Rest of the reserves arrived - Rhino and Horrors not far away from my Marker. And outflank... On the oppose table edge... Cancer. Bug, most of the boyz there were killed. Daemonettes were conjured, blocking the way to Orks toward my Marker.


Turn 5

Daemonettes were killed, and Orks charged the Cultists. But they escaped, using HnR. Rhino lost 2 HP.

Then, Rhino failed the Dangerous Terrain Test and wrecked... And CSM didn't score the marker - less, then an inch T_T Cancer. It could be a draw in Primary Mission. But, I lost, as did in Secondary.

3 - 17 (if it was 7 - 13, I could be happy for a such result with a dice cancer :3)

And the Overall - 36 and 25/38 place... Bad, but... It wasn't a power roster. And I had lots of fun, and this is the main rule ^_^

Wednesday, 9 July 2014

Summer Team Cup 2014 - Game 3 - Orks



Army: Space Orkz
HQ1: Warboss (60), Warbike (40), Cybork Body(10), Power Klaw(25) [135 pts]
HQ2: Big Mek (35), Shokk Attack Gun(60) [95 pts]

Troops1: Nobz: 9xNobz (180), Painboy Upgrade (30), Stikkbombs (9), Cybork Body (45), 8x'Eavy Armour (40), Waaagh! Banner(15), 2xPower Klaw (50), 4xBig Choppa (20), 2xShoota/Skorcha Kombi-weapon (10), Bosspole (5) [404 pts] in transport1
Troops3: Boyz: 12xBoyz (72), Shootas (0); 1xBig Shoota (5), Nob (10), Power Klaw(25) [112 pts] in transport2
Troops4: Boyz: 12xBoyz (72), Shootas (0); 1xBig Shoota (5), Nob (10), Power Klaw(25) [112 pts] in transport3
Troops5: Boyz: 12xBoyz (72), Shootas (0); 1xBig Shoota (5), Nob (10), Power Klaw(25) [112 pts] in transport4
FA1: Dakkajet (110), TL Supa Shoota (10), Flyboss (10) [130 pts]
FA2: Dakkajet (110), TL Supa Shoota (10), Flyboss (10) [130 pts]
HS1: Looted Wagon (35), Boom Gun(70), Big Shoota (5), 'Ard Case(10) [120 pts]
HS2: Looted Wagon (35), Boom Gun(70), Big Shoota (5), 'Ard Case(10) [120 pts]
HS3: Killer Kans x3 (105), 3xRokkit Launcha (45) [150 pts]

transport1: Battlewagon (90), Boarding Plank (5), Deff Rolla(20), Big Shoota (5) [120 pts]
transport2: Trukk [35 pts]
transport3: Trukk [35 pts]
transport4: Trukk (35), Rokkit Launcha (5) [40 pts]

Total: 1850

The prime target was annihilation. And... I didn't capture the forewarning :(

I decided Orks to come first, and they just drive closer, leaving tle LoS-blockers. One truck became the first blood. And... I failed the Grimoire roll. Screamers jumped to the top of impassible terrain to avoid charge and wrecked whole squadron of Killa Kans.


The Bastion was charged and... Destroyed :( What a bad carma for my Bastions that tournament!!!! The blasts slayed most of my poor screamers. Only hits!!!

Next, the Death Star slayed the Big Mek, and two other trucks were destroyed by buildings. Letters charged and destroyed the pack of Boyz, that rushed to their Bastion.

Then, Dakkajeys arrived, and one of them was completely destroyed by Quad Gun, while the other made an Evade.


One Looted Wagon was drilled by the Star, and Battle Wagon was charged by Screamers, killing it completely.


On the next turn, Boss and Nobs were patheticly shot by Heralds, and survived T_T

As the result, it was just a draw as both missions, and 11 - 9 for Daemons.